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Tensura: Main Menu

Unlisted
A cinematic Tensura frontend with an animated mirror lake, loading crystal, world entry transitions, themed menus, radial pause wheel and customizable typography.
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tensura_mainmenu-0.4.23.jar

File nametensura_mainmenu-0.4.23.jar
Uploader
hecriushecrius
Uploaded
Oct 16, 2026
Downloads
41
Size
12.7 MB
Mod Loaders
NeoForge
File ID
9202346
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tensura-main-menu-1732765:9202346"

Learn more about Curse Maven

What's new

Give Minecraft the atmosphere of Tensura World of Monsters from startup through entering your world. Tensura MainMenu combines animated scenery with working Minecraft menus and configurable presentation.

  • Animated startup: A luminous crystal, orbiting particles, Great Sage messages and a completion burst follow real loading progress. The companion early-loader library carries the presentation into NeoForge's first window.
  • A living title screen: Reflective lake water, rising title lettering, droplets, ripples and ambient sound surround the familiar Singleplayer, Multiplayer, Realms, Mods, Options and Quit actions.
  • Scene transitions: Travel between the lake and destination menus. Enter a world through a dive into the rune wheel's light, then emerge into gameplay when loading completes. World generation and terrain synchronization have their own animated analytical seal.
  • Themed everyday menus: Browse real worlds, servers and installed mods through custom registry, gate and archive presentations. Categorized settings, world creation, controls, resource packs and supported Sodium/Iris screens share the frontend styling.
  • Radial pause menu: A seal-centered action wheel presents the actions available in the current world or server.
  • Your preferred look: Choose from thirteen button designs and six fonts, with reduced motion, high contrast and keyboard/narration support. The Custom Interface hub links to installed HUD and GUI settings.

Compatible SmoothLoading versions provide additional opportunities to animate during supported startup/world-entry work. Settings are in config/tensura_mainmenu-client.toml;

Installation and Dependencies

  • Minecraft: 1.21.1 (minecraft [1.21.1]).
  • Loader: NeoForge 21.1+ (neoforge [21.1,)).
  • Java: Java 21 or newer.
  • Install on: The client only.
  • Required mods: None. MainMenu runs independently of Tensura, ManasCore, Architectury and the other custom Tensura mods.

Early-window helper: To customize the initial NeoForge window, install this project's matching tensura_archive_boot loader-library jar alongside MainMenu in mods/ and set earlyWindowProvider="tensuraarchive" in config/fml.toml. Both the helper and provider setting are required for that earliest-window feature. The helper has no separate mod ID; later loading overlays, world-entry screens and menus are supplied by the normal MainMenu jar.

Optional integrations:

Optional mod Mod ID Integration
Sodium sodium Video-settings styling and layout.
Iris Shaders iris Shader/settings-page styling.
Slime Throne Extras stextras Compatibility with its loading overlay.
Tensura HUD tensura_hud HUD settings link in Custom Interface.
Tensura GUI tensura_gui Inventory settings link in Custom Interface.

SmoothLoading (smoothloading) is also optional and detected through its presentation APIs at runtime, without an additional loader version range. Compatible releases enable additional startup and world entry animation checkpoints. Each optional mod retains its own dependency requirements.

5. Custom License

Custom License — Tensura Mods License.

Original code and assets are reserved under Tensura Mods License 1.0. Personal modifications, modpacks distributing official unmodified releases and separately authored compatible addons are allowed under its terms. Publishing modified builds or reusing original code/assets elsewhere requires written permission. Third-party material retains its own license.

6. Images

Feature Screenshot Animation
Mirror-lake title and rising lettering Main menu Title animation
Startup crystal and completion shatter Crystal, shatter Crystal, progress and shatter
World-generation seal World loading Seal and lake
Terrain synchronization Receiving terrain Indeterminate loading
Categorized Options Attunement Enter and return
World registry World selection Enter and return
Server gate Multiplayer Enter and return
Mod archive Mods Enter and return
Closing presentation — Quit transition

Captured from the mod's real renderers. Startup and world-loading previews use illustrative progress to show their animations.

This mod has no additional files