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Tensura Leveling SLR: True Isekai

Compatibility mod for Tensura & Solo Leveling SLR
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tensuraleveling-1.0.12.jar

File nametensuraleveling-1.0.12.jar
Uploaded
Sep 26, 2026
Downloads
1.2K
Size
122.5 KB
Mod Loaders
NeoForge
File ID
8976753
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tensura-leveling-1695956:8976753"

Learn more about Curse Maven

What's new

 

1.0.12 changelog

 

  • Reworked the SLR Mana ↔ Tensura Magicules synchronization system
    • Replaced the older Mana bridge with the new authoritative Mana architecture.
    • Fixed runaway/desynchronized MP behavior, including the reported 1 billion MP regression.
    • Stabilized SLR Mana spending, restores, regeneration, max-Mana changes, death/respawn and related synchronization paths.
    • SLR Mana operations now resolve their actual semantic origin before modifying the shared Magicules resource.
  • Fixed Unified Combat skill filtering
    • Combat Mode manages only the three actual configured Tensura combat skill slots.
    • Unrelated ManasCore/Tensura activations are no longer accidentally blocked.
    • Fixes cases involving passive/toggle abilities and other non-combat-slot actions.
  • Added SLR Shadow kill credit
    • Kills performed by supported SLR Shadows now correctly award Tensura EP to their player owner.
  • Added TL-Debug village protection
    • Hostile Tensura mobs can no longer naturally spawn too close to villages.
    • Default protection radius: 35 blocks.
    • On/Off and radius is configurable through tl-debug-server.toml.
    • ( i was getting slimed in villages every time, so i added village protection which can be toggled on and off in the tl-debug config.)
  • Rebalanced Magic Crystal → SLR Gold values
    • Small/Low: 5 → 2 Gold
    • Medium: 100 → 25 Gold
    • Large/High: 450 → 300 Gold
    • (still configurable in the configs)

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