Tensura-Blade 1.0.7.jar
Curse Maven Snippet
What's new
Tensura-Blade 1.0.7 — Magicule & Aura Erosion / 魔素与斗气侵蚀
中文
- 普通莱茵:每次有效命中生存/冒险玩家,削减当前最大魔素与最大斗气的 3%。
- 究极莱茵:分别削减当前上限的 30% + 本次实际生命伤害数值的20%。新上限 = max(0, 当前上限 × 0.70 − 实际生命伤害 × 0.20)。
- 两项上限独立计算,连续命中持续削减,最低为0;当前资源超过新上限时同步压低。
- 玩家真正死亡后恢复被削减的上限,保留原有基础属性及其他来源的修饰;死亡重生清理残留。重登、换维度、脱战及未真正死亡的不死鸟复活不会恢复。
- 覆盖普通攻击、魔力爆发与不死鸟强化斩击。附带精神伤害不重复触发;取消、零伤害及完全被吸收生命抵消的攻击不触发。
- 创造、旁观玩家及非玩家生物不受新增侵蚀影响。
- Jade新增“魔素与斗气侵蚀”名称,保持无附加解释。
- 保留1.0.6的究极Boss强化、生命侵蚀、精神伤害、斩杀及龙剑发光等功能。
English
- Normal Reinhard reduces a Survival/Adventure player's current maximum magicules and aura by 3% per successful damaging hit.
- Ultimate Reinhard removes 30% of each current maximum plus 20% of the actual health damage. Each new ceiling is max(0, current maximum × 0.70 − health damage × 0.20).
- Both resources are calculated independently, persist across saves, and can reach zero. Current reserves are clamped to the new ceilings.
- Actual player death clears these reductions without removing base stats or unrelated modifiers. Respawn clears remaining reductions; relogging, changing dimensions, leaving combat, or a Phoenix rescue without death does not.
- Applies to melee, Magic Burst and Phoenix empowered slashes. Additional spiritual damage does not trigger a second reduction. Cancelled, zero-damage and fully absorbed hits do not trigger it.
- Creative/Spectator players and non-player mobs are unaffected by this new erosion.
- Added the concise Magicule and Aura Erosion entry to Jade.
- Includes all 1.0.6 features. Minecraft 1.21.1, NeoForge, Java 21; requires Tensura and its dependencies. Update both client and server and remove the old addon JAR.
Validation: 234 server GameTests passed; integrated-client verification confirmed attribute synchronization below the normal energy floor and Jade display.
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