Tempad Additions 1.0.3— NeoForge 1.21.1
Curse Maven Snippet
What's new
Added
- Remote Link upgrade: open a portal between two remote locations from the Tempad, including saved destinations and permitted Location Share players.
- Containment Projector (Prototype), with a dedicated orange control screen and six walls that contain players and living entities.
- Default 3 × 3 × 3 field, independently adjustable dimensions from 1–32 blocks and X/Y/Z offsets from −64 to +64 blocks.
- Minus/plus controls for all six settings, 0.1-block steps with Shift, and typed values with 0.01-block precision.
- Resize and reposition active fields with animated movement, live values, and a Stop button for both operations.
- Moving fields carry their occupants and keep outsiders outside. Movement stops before pushing an entity into world blocks.
- Horizontal-then-vertical opening, reversed closing animation, dedicated opening/closing audio, and English/Turkish subtitles.
- Fields can open and expand through blocks without changing them, and include whole bodies intersecting the initial boundary.
Fixed
- Intermittently missing player transit audio for normal and remote portals, including travel across dimensions.
- Overflowing Swap button text and the Tempad tab icon appearance.
- Small movement packets allowing players to cross resizing containment walls in Survival and Creative.
- Leading silence delaying the containment closing sound.
Prototype status and validation
- The projector is currently available through Creative or
/give @s tempad_addon:tva_projector. Crafting, Chronon consumption, damage, and Tempad-screen controls are not implemented yet. - Active fields close when their projector chunk unloads or the world restarts; teleport escape prevention is not implemented yet.
This mod has no additional files

