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TeleportBlock

This mod adds a Teleport Block that allows teleportation between two linked ports, making travel faster and more convenient. Teleport distance and cooldown duration can be fully customized through a separate config file to fit different playstyles.
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teleportblock-2.1.0.jar

File nameteleportblock-2.1.0.jar
Uploaded
Sep 30, 2026
Downloads
3
Size
136.6 KB
Mod Loaders
NeoForge
File ID
9017257
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:teleportblock-1563466:9017257"

Learn more about Curse Maven

What's new

Version 2.1.0

Settings Menu

  • New in-game settings screen: open the Mods list (main menu or pause menu), select Teleport Block and press Config
  • Sliders for cooldowns and XP cost, toggles for options, plus Undo and Reset to defaults
  • Two modes detected automatically:
    • Singleplayer - settings for your own worlds (including worlds opened to LAN), editable from the menu
    • Server - on a dedicated server only the server's settings apply. The singleplayer button is greyed out while you're connected to a server
  • Server admins configure config/teleportblock-server.toml on the server
  • Singleplayer settings are stored in config/teleportblock-singleplayer.toml
  • Note: the old teleportblock-common.toml is no longer used. If you changed any values there, set them again in the new file

Optional Teleport Cost

  • Teleports can cost experience points (not levels) based on straight-line distance
  • Set the cost per 100 blocks and an optional maximum per teleport
  • Free by default. Creative and spectator players are never charged
  • Ender pearl teleports are charged the same way

Multiplayer Options

  • Only owner can change links (off by default): only the player who linked a pair, or a server operator, can re-link it, rename it or switch its mode. Everyone can still teleport through it. Links made before 2.1 have no owner and stay shared
  • Check distance on every teleport (off by default): the max link distance is enforced on each teleport, not only when linking. Useful for blocks on Create: Aeronautics ships, which can fly any distance away after linking

Bug Fixes

  • Fixed the game crashing on startup for players without Create installed (the Ponder integration is now only loaded when Create/Ponder is present)
  • The mod now declares that it only supports Minecraft 1.21.1, so newer versions show a clear incompatibility message instead of crashing

Create: Aeronautics / Sable Fixes

  • Fixed a crash when teleporting to a linked block on a ship that was out of render distance (GitHub issue #1). The teleport is now cancelled with a message instead of sending you to Sable's internal storage coordinates
  • Fixed FTB Chunks protection being bypassable by parking a ship with a Teleport Block inside another team's claim
  • Redstone relay, name tags, passive mode toggling and unlinking no longer force-load the chunk of a ship that is far away

Link Validation

  • Broken links are now detected automatically on use: if the paired block was moved (Carry On, WorldEdit, assembling a ship after linking) or replaced, the link is removed with a message instead of teleporting you to an empty spot
  • Blocks can no longer be linked across dimensions

Safer Teleports

  • Teleporting into lava, fire, portals, cobwebs, powder snow, sweet berry bushes and wither roses is now blocked
  • Passive mode no longer sends you back and forth: the block you arrive on won't trigger until you step off it
  • A failed ender pearl teleport no longer eats the pearl silently - it lands normally instead

Performance

  • Redstone signals near a Teleport Block no longer load the paired block's chunk when it is unloaded

Localization

  • All new messages and settings translated into all 14 languages

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