teleportblock-2.1.0.jar
Curse Maven Snippet
What's new
Version 2.1.0
Settings Menu
- New in-game settings screen: open the Mods list (main menu or pause menu), select Teleport Block and press Config
- Sliders for cooldowns and XP cost, toggles for options, plus Undo and Reset to defaults
- Two modes detected automatically:
- Singleplayer - settings for your own worlds (including worlds opened to LAN), editable from the menu
- Server - on a dedicated server only the server's settings apply. The singleplayer button is greyed out while you're connected to a server
- Server admins configure
config/teleportblock-server.tomlon the server - Singleplayer settings are stored in
config/teleportblock-singleplayer.toml - Note: the old
teleportblock-common.tomlis no longer used. If you changed any values there, set them again in the new file
Optional Teleport Cost
- Teleports can cost experience points (not levels) based on straight-line distance
- Set the cost per 100 blocks and an optional maximum per teleport
- Free by default. Creative and spectator players are never charged
- Ender pearl teleports are charged the same way
Multiplayer Options
- Only owner can change links (off by default): only the player who linked a pair, or a server operator, can re-link it, rename it or switch its mode. Everyone can still teleport through it. Links made before 2.1 have no owner and stay shared
- Check distance on every teleport (off by default): the max link distance is enforced on each teleport, not only when linking. Useful for blocks on Create: Aeronautics ships, which can fly any distance away after linking
Bug Fixes
- Fixed the game crashing on startup for players without Create installed (the Ponder integration is now only loaded when Create/Ponder is present)
- The mod now declares that it only supports Minecraft 1.21.1, so newer versions show a clear incompatibility message instead of crashing
Create: Aeronautics / Sable Fixes
- Fixed a crash when teleporting to a linked block on a ship that was out of render distance (GitHub issue #1). The teleport is now cancelled with a message instead of sending you to Sable's internal storage coordinates
- Fixed FTB Chunks protection being bypassable by parking a ship with a Teleport Block inside another team's claim
- Redstone relay, name tags, passive mode toggling and unlinking no longer force-load the chunk of a ship that is far away
Link Validation
- Broken links are now detected automatically on use: if the paired block was moved (Carry On, WorldEdit, assembling a ship after linking) or replaced, the link is removed with a message instead of teleporting you to an empty spot
- Blocks can no longer be linked across dimensions
Safer Teleports
- Teleporting into lava, fire, portals, cobwebs, powder snow, sweet berry bushes and wither roses is now blocked
- Passive mode no longer sends you back and forth: the block you arrive on won't trigger until you step off it
- A failed ender pearl teleport no longer eats the pearl silently - it lands normally instead
Performance
- Redstone signals near a Teleport Block no longer load the paired block's chunk when it is unloaded
Localization
- All new messages and settings translated into all 14 languages
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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