teleportblock-1.9.0
Curse Maven Snippet
What's new
Version 1.9.0
Passive Portal Mode
- Toggle a linked Teleport Block into passive mode by Shift-right-clicking it with a Teleport Block item in hand
- In passive mode, simply stepping on top of the block teleports you - no right-click needed
- Both blocks in a pair share the same mode (toggling one toggles the other)
- Sneaking cancels the trigger, so you can safely stand on or walk past a passive block without teleporting
- Passive blocks emit a distinct "suction" particle effect instead of the normal idle particles
- Only players are teleported this way - mobs, projectiles, minecarts, and items are unaffected
Redstone Signal Relay
- Linked Teleport Blocks now relay a direct redstone signal to each other, separate from the existing comparator output
- Signal strength is halved (rounded up) across the link
- Signal resets to 0 automatically when a link is broken
Per-Link Cooldown
- Teleport cooldown is now tracked per link instead of globally per player
- Using one Teleport Block no longer blocks teleporting through unrelated pairs
- A minimum 1-tick cooldown is enforced for passive mode regardless of config, preventing spam if cooldown is set to 0
Linking Fixes
- Re-linking an already-linked block now properly unlinks its old partner instead of leaving a dangling connection
- Fixed a bug where toggling passive mode or updating the redstone signal could incorrectly unlink a block's partner
- Fixed a memory leak where pending links and cooldown data could accumulate indefinitely on long-running servers
Other Changes
- Removed a leftover debug log from the FTB Chunks compatibility check
- Minor stability fixes to item interaction handling
- 14 languages updated with new passive mode translation keys
This mod has no additional files

