Teleport Animation (0.0.0-beta.2)
Curse Maven Snippet
What's new
v0.0.0-beta.2 - Fix line alignment
Bug-fix release for Minecraft 26.1.2 / Fabric Loader 0.19.5.
Fixed
- Server error on external teleports: the server no longer reads client-only config values (could throw
IllegalStateException: Cannot get config value before config is loaded). - Waystones arrival: the destination waystone chunk and its neighbours are force-loaded before teleporting (prevents landing underground on long trips), and the arrival point targets the walk surface.
- Config file never created: on a clean install no config file was written. The config backend is now the same as on 26.2 and is created with defaults on first launch. Values from the old
.propertiesfile are not migrated. - Transition overlay never shown: the stage flash, the travel fade-to-black and the chunk mask are drawn again.
- Camera shake before travel: the camera now holds still in the top-down hold before travelling.
- Sodium 0.6+ / Embeddium support: the lightweight terrain refresh used during the transition looked up an outdated Sodium class name, so it never ran with current Sodium. It now supports the current Sodium, legacy Sodium and Embeddium package names.
Added
- Stage flash intensity option (GitHub issue #2): new client option
stepFlashIntensityinconfig/teleport_animation.json, range0.0–1.0, default1.0. It dims the white flash shown each time the animation switches zoom stage;0disables it. The travel fade-to-black and the HUD fade are not affected.
Notes
Client-side visual mod. Verified: ./gradlew clean build is green.
JAR: teleport_animation-26.1.2-fabric-0.19.5-0.0.0-beta.2.jar
This mod has no additional files

