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Teleport Animation

Adds cinematic teleport transitions when using /tp or /teleport commands, compatible with Waystones, JourneyMap, and more
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Teleport Animation (1.1.0)

File nameteleport_animation-26.2-neoforge-1.1.0.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 5, 2026
Downloads
20
Size
2.8 MB
Mod Loaders
NeoForge
File ID
8579548
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:teleport-animation-1608291:8579548"

Learn more about Curse Maven

What's new

v1.1.0 - Config overhaul & travel flicker fix

Fix

  • Floor flicker during the top-down travel flight: the transition was forcing a full rebuild of all compiled terrain geometry every time the camera crossed a chunk section while flying, which discarded and recompiled the ground mid-flight. The camera now keeps a lightweight terrain sync during travel instead.

Feature

  • Config now uses NeoForge's native config system: settings are stored in config/teleport_animation-client.toml instead of a custom .properties file, auto-created on first launch and editable from the Configured mod (or any other NeoForge config screen provider).

Technical Changes

  • TeleportConfig rebuilt on top of ModConfigSpec; the same public getters/setters are preserved so no other code needed changes.
  • Removed dead code left over from a removed custom config-screen (layout/widget/text persistence) and the legacy migration from the old "Grand Teleport" fork's config files, which no longer applies to the new format.

Notes

If you edited the old teleport_animation.properties file by hand, those values are not carried over automatically — reapply them in the new teleport_animation-client.toml (or via Configured) after updating.

JAR: teleport_animation-26.2-neoforge-1.1.0.jar

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