TAW Assault is a server-side, datapack-driven framework for creating large-scale custom raids in Forge 1.20.1. Raid authors can define waves, creatures, NBT, attributes, equipment, rewards, sounds, spawn rules, and time limits in JSON, then launch them through commands or KubeJS. Persistent squads preload terrain, pursue players across long distances, support a broad range of vanilla and modded mob AI, preserve the value of nearby defensive structures, provide boss bars and operator tools, and share a single reward pool among online participants.