Taverns & Adventurers 0.3.1 — NeoForge 1.21.1
Curse Maven Snippet
What's new
0.3.1: A Lived-In Guild & Tavern Defense
Everything new since 0.2.1
🏠 Guild rooms
- Four guild rooms, each with a bonus:
- Kitchen: trips need 15% less food.
- Infirmary: adventurers heal twice as fast.
- Map Room: rumors cost 2 fewer emeralds.
- Armory: members gear up from it.
- They come built in as your tavern grows, for free: Kitchen at Tier 2, Infirmary at Tier 3, Map Room at Tier 5, Armory at Tier 6.
- You can also build extra rooms yourself from vanilla blocks:
- Kitchen: smoker + cauldron.
- Infirmary: brewing stand + cauldron + bed.
- Map Room: lectern + cartography table + bookshelf.
- Armory: a chest named “Armory”.
- Hover “Guild rooms” on the Construction Crate to see the plans and which rooms you have. Chat announces each room when it comes into use.
🍺 A tavern that feels lived in
- Each adventurer has a favorite room based on their personality. Having it gives them a small confidence boost on trips.
- Party bonds: adventurers who succeed together become friends, and friends do better on trips together.
- Tavern events: wounded travelers, arms merchants, cartographers and feasts stop by. Each needs the matching room to make the most of it.
- New Guild Chronicle tab with village goodwill and the raids you’ve discovered.
⚔️ Tavern defense
- Recruited adventurers fight monsters near the tavern.
- Archers and rangers shoot arrows; everyone else fights up close.
- Only archers take on creepers, so nobody blows a hole in your tavern.
- Endermen and zombified piglins are left alone unless they’re already angry.
- They stay within 12 blocks of the tavern and fall back inside when badly hurt.
- Visitors pitch in when a member nearby is already fighting.
🏘️ Villages
- Villages build goodwill as you finish their contracts. Goodwill raises rewards, and every third success brings a celebration feast.
🔨 Building
- Every tier now comes with its own Expedition Board and Spoils Barrel, for free.
- Upgrades no longer tear down your furniture or build over chests and barrels with things in them.
- Repair adds the new board, barrel and rooms to taverns built before this update.
🧩 Mod support (optional)
- Ice and Fire: rumors can lead to dragon roosts, gorgon temples and haunted graveyards. Dragon roost raids are huge: 10–14 adventurers and 90 real-time minutes.
- MCA Reborn: named villagers post contracts as their village’s patron.
- Both: a grateful patron can reveal a nearby Ice and Fire threat, or even a personal Dragon Hunt map.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

