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Tan's Huge Trees

Generate trees and some nature stuffs around the world. With some detailed systems.
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1.5.0 - General Updates and Bug Fixes

File nameTansHugeTrees-1.5.0-forge-1.20.1.jar
Uploader
TannyJungTannyJung
Uploaded
Aug 11, 2025
Downloads
114
Size
574.7 KB
Mod Loaders
Forge
File ID
6876325
Type
A
Alpha
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tans-huge-trees-469915:6876325")

Learn more about Curse Maven

What's new

⚠️ Alpha Version

 

Not recommended to update the mod from old version to this in your current world, as it might incompatible to older systems. But if you think to update it, please read the changelogs and backup your world before doing it. I have included some warning in "Version Compatibility Impactive" section, if written, to help people to see what might be happen after update.

 

Supported Data Structure Version 1.5

 

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Version Compatibility Impactive

 

  • Renamed "TannyJung-Main-Pack" to "#TannyJung-Main-Pack". This cause incompatible to older versions for sure. Old main pack will automatic mark as incompatible.
  • Reordered some dev folders, also make them hidden.

 

Highlights

 

  • (Need Tests) Fixed trees cut at region border. By -1 from chunks and +1 to chunks.

 

Gameplay Related

 

  • Fixed tree generator skipping sprig part, because of code systems wrong order.
  • Fixed disable surrounding area or waterside detection config causes waterside trees spawn everywhere
  • Fixed file location incorrected inside tree location. This disable shape reader in living tree mechanics.
  • Fixed living tree mechanics not run process when set process limit to 0 (no limit)
  • Fixed tree location not disappear when run out of process and with no leaves

 

Non-Gameplay Related

 

  • Mark the trees as incompatible when detects empty storage directory
  • Fixed shape file converter not use instant speed
  • Fixed dependencies incompatibility test keep resetting. Caused by version test returns true and remove incompatible mark.
  • Fixed floating leaves sphere zone in sometimes, because I did -1 distance from sprig.
  • Fixed place block function from sapling, with keep option disabled, not replacing exist blocks. Because code wrong order.
  • Fixed data structure version test not mark that pack as incompatible when not write it in version file
  • Minor changes

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