Tan's Huge Trees

Generate trees and some nature stuffs around the world. With some detailed systems.

File Details

THT-Forge-1.20.1-6.2.11.3

  • R
  • Oct 3, 2024
  • 5.81 MB
  • 698.7K
  • 1.20.1
  • Forge

File Name

THT-Forge-1.20.1-6.2.11.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tans-huge-trees-469915:5779652")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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HIGHLIGHTS

 

  • Fixed huge lag when place sapling, caused by the forceload armor stand have wrong name (only affect 1.19.2). The previous fix is only fix world gen lag, but I just found out there's other one that have wrong name too.
  • Bring back block placer to the tree generator (not by auto gen). This fixed way functions chance not the same between sapling and auto gen.

 

NOT VERY IMPORTANT

 
  • Just changed structure step from “surface_structure” to “vegetal_decoration”, seems no different.
  • Dead tree level 5 (hollowed tree) now can generate inner part, instead of just outer part. This fixed some trees with bark detail look weird and floating when it's hollowed tree.
  • Fixed the "dead_tree_level_min" option in the tree placer not work properly, because it not sync from config. This fixed coconut tree not become dead tree when spawn in water.