Tan's Huge Trees

Generate trees and some nature stuffs around the world. With some detailed systems.

File Details

THT-Forge-1.19.2-4.4.2

  • R
  • Jun 17, 2024
  • 5.61 MB
  • 410
  • 1.19.2
  • Forge

File Name

THT-Forge-1.19.2-4.4.2.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tans-huge-trees-469915:5439144")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

All alpha versions and changelogs can find in my Discord community

 

MUST KNOW

 
  • Many features was added into both mod and tree pack system, old mod versions are not fully compatible with new tree pack!

 

HIGHLIGHTS

 
  • Saplings now will not generate roots when place on scaffolding
  • Added mod version checker in tree pack
  • Added "beta_version" config to use beta version of TannyJung's Tree Pack instead of release version. It's development version before full version, may contain new trees that still work in progress.
  • Added "mirrored" option to placement system
  • Added "world_height_limit" config back

 

NOT VERY IMPORTANT

 
  • Added "rt_dynamic" option to generated files and saplings to control what trees support RT dynamic feature.
  • Added “can_disable_roots” option to generated files and saplings
  • Added small system to allow pre-selecting tree folder and then random pickup one file, like world gen but you can place them manually.
  • Random Tree : Fixed part thickness bigger than normal cause by "round up" math, this fixed legion tree’s branch looks weird.
  • Random Tree : Fixed leaves create part become hollowed sphere if inner and core is set to empty (it’s no core feature, but it affects to leaves create)
  • Random Tree : Fixed part that replace option is OFF will not place in world gen caused by wrong command construction. This fixed chain sky islands not place vines in world gen.
  • Random Tree : Fixed "start_height" of parts not work
  • Minor changes