Tan's Huge Trees

Generate trees and some nature stuffs around the world. With some detailed systems.

File Details

THT-Forge-1.19.2-4.4.0 (RT World Gen)

  • B
  • Jun 1, 2024
  • 5.57 MB
  • 164
  • 1.19.2
  • Forge

File Name

THT-Forge-1.19.2-4.4.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tans-huge-trees-469915:5390618")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

 All alpha versions and changelogs can find in my Discord community

 

IMPORTANT

  • The mod now become no affect to the game, unless you install the tree pack. It's like an addon for the mod, contain a lot of generated tree files and their settings. Can download in GitHub.
  • Removed all structures from the mod (will be add them again as RT presets)
  • Some performance improved and now added "if loaded" command into some features to make them only run process if chunks is loaded (only for 1.20+).
  • Reworked config system
  • Saplings now need to right click with bone meal to activate
  • Added new config file "config_placement.txt" to change all tree config from tree packs you installed
  • Added "Auto Gen" system to auto generate and export RT into TXT files. Control by the new commands, for settings will be inside config folder.
  • Added a void dimension (for generate RT)
  • Added "group_chance" option to set a chance for trees to spawn near other tree in the same species
  • Added "way_function_range" option to saplings, this allow way functions to run in specific range of part length. For example, create a flower at the last block of twig part.

 

NOT VERY IMPORTANT

  • Random Tree : Removed custom entity and use armor stand for main generation instead
  • Random Tree : Removed tree ID support from TXT function, text with "<ID>" no longer convert to tree ID.
  • Random Tree : Way function now limited only 3 functions per tree
  • Random Tree : Part generators now auto use no core option if inner or core block set to nothing
  • Random Tree : Fixed leaves part (not leaves create) can generate inner/core block even "no_core" is true
  • Random Tree : Fixed trees have no tag when summon from custom sapling
  • Random Tree : Fixed 2 options with same name “leaves_random_percent” (leaves by twig length not work)
  • Random Tree : Fixed square parts size bigger than normal
  • Random Tree : Fixed sometimes tree part not generate a block when change type of part (hope it fully fix)
  • Minor changes