tacz_raycast_zeli-1.0.0.jar
Curse Maven Snippet
What's new
Fixes and Changes:
- Fixed the startPos null crash during instant-hit processing on beta-1.0.4_NeoForge.
- Corrected damage multiplier logic so it only affects raycast-handled bullets.
- Prevented skipped explosive rounds from being modified.
- Fixed disabled mode so normal TaCZ bullets are left untouched.
- Restored default damage to 1.0x.
- Kept TaCZ’s normal hit processing for better compatibility with TaCZ Tweaks and addons.
- Preserved instant-hit tracers and existing raycast behavior.
- Updated metadata/mixins for the current 1.21.1 Java 21 setup.
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