tacz_hostiles-1.1.0.jar
Curse Maven Snippet
What's new
v1.1.0 Notes
New
- NPCs now hear gunshots and investigate, without seeing the shooter (suppressed guns reduce hearing range)
- NPCs can now open doors and fence gates
- Added a 180° vision cone, NPCs can no longer see behind them
- Added a LOS grace period losing sight of a target for a few seconds doesn't instantly break the fight
- NPCs no longer get stuck in powder snow
Config
- Added Max Sight Range setting
- Added Max Sound Range and Suppressed Sound Range settings
- Added a toggle to disable vanilla-mob targeting
- Added toggles to disable door/fence gate opening
Fixes
- Fixed NPCs hopping in place against low obstacles (carpet, snow layers) instead of walking over them
- Fixed patrol squad members sometimes spawning inside blocks or over open air on uneven terrain
- Fixed patrol followers occasionally binding to a leader that failed to spawn
This mod has no additional files

