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[TaCZ] Dynamic Bullet Holes

Dynamic block & calibre-dependant bullet holes for TaCZ
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TaCZ Dynamic Bullet Holes - 1.20 - V2

File nametacz_dynamic_bulletholes-1.1.jar
Uploader
Mr_MulleMr_Mulle
Uploaded
Aug 8, 2026
Downloads
2.4K
Size
55.7 KB
Mod Loaders
Forge
File ID
8601626
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tacz-dynamic-bullet-holes-1627077:8601626")

Learn more about Curse Maven

What's new

TaCZ Dynamic Bullet Holes - Version 2


ADDITIONS:

  • Added shader support!
  • Added system that removes holes the underlying blocks state changed (Trapdoors, Doors, moving blocks etc.)
  • Added mutliple configurable display modes:
    • Dynamic - material-based decals per block (default)
    • Simplified - Default+, default tacz styled bullet holes with different hole sizes
    • Default Holes - only TACZ's original bullet holes
    • None - no bullet holes at all

FIXES:

  • fixed bullet holes being black for a split second when picking up items

CHANGES:

  • Certain blocks like leaves are added to a blacklist to prevent nonsensical holes

This mod has no additional files