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[TACZ] Clans Systeme

Clans System adds a complete clan and city conquest system to Minecraft. Create clans, capture cities, fight monster hordes, earn passive income, and dominate the server in PvP or survival gameplay.
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Description

šŸ° Clans System – Conquer Cities, Dominate the Server!

Clans System is a complete clan management and territorial conquest mod for Minecraft Forge 1.20.1. Create your clan, recruit members, and fight to conquer cities defended by deadly monster hordes!

Build your empire, defend your territory, and compete with other clans to become the most powerful force on the server.


āš”ļø Key Features

šŸ›”ļø Clan System

  • Create your own clan with a unique name
  • 3-rank hierarchy: Leader, Officer, Member
  • Invite players and manage your team
  • Promote and demote members
  • Friendly-fire protection (configurable)

šŸ™ļø Capturable Cities

  • 5 difficulty levels (ā˜… to ā˜…ā˜…ā˜…ā˜…ā˜…)
  • Dynamic holograms above each city displaying:
  • City name and level
  • Owning clan or “Free” status
  • Remaining ownership time
  • Ongoing combat status
  • Defined city zones with entry/exit notifications

šŸ‘¹ Horde System

  • Progressive monster waves required to capture cities
  • Full JSON configuration per city level:
    • Custom mob types

    • Adjustable health, damage, and speed

    • Equipment and enchantments

    • Aggro and follow range

  • Multiple spawn points per city
  • Increasing difficulty with level-based multipliers

šŸ’° Clan Economy

  • Automatic clan bank

  • Passive income based on owned city levels:
    • Level 1: 100 units

    • Level 2: 250 units

    • Level 3: 500 units

    • Level 4: 1000 units

    • Level 5: 2000 units

  • Withdraw income as diamonds (or configurable item)
  • Customizable payment intervals

šŸ“Š City Board

  • Special block displaying up to 20 cities
  • Rotatable hologram based on block facing
  • Real-time status display:
  • ā—Æ Free city (green)
  • āš‘ Owned city + remaining time (aqua)
  • ⚠ Battle in progress + current wave (gold)
  • āš” Reclaiming in progress (red)
  • Dark background for maximum readability

šŸŽ® Combat HUD

  • Real-time overlay during city captures:
  • City name and current wave
  • Remaining alive mobs
  • Alive clan members
  • Color-coded progress bar

šŸ“œ Commands

Player Commands

Command Description
/clan create <name> Create a new clan
/clan invite <player> Invite a player
/clan accept / /clan deny Accept or deny invitation
/clan leave Leave your clan
/clan kick <player> Kick a member
/clan promote <player> Promote a member
/clan demote <player> Demote a member
/clan info View clan information
/clan list List all clans
/clan claim Start city capture
/clan claim abandon Abandon current capture
/clan bank View clan bank balance
/clan withdraw <amount> Withdraw funds (Leader/Officer)

Admin Commands

Command Description
/clan city add <radius> <level> <name> Create a city
/clan city add hordespawn <city> Add horde spawn point
/clan city remove <city> Remove a city
/clan city list List all cities
/clan city info <city> View city details
/clan city removespawn <city> <index> Remove spawn point

āš™ļø Configuration

General Configuration (clanssystem-common.toml)

  • Min/max clan name length
  • Maximum members per clan
  • Enable/disable friendly fire

Cities Configuration (cities-config.json)

 
{ "claim": { "durationHours": 8, "cooldownMinutes": 30, "abandonTimerSeconds": 20 }, "economy": { "paymentIntervalMinutes": 30, "incomeLevel1-5": "100-2000", "currencyItem": "minecraft:diamond", "unitsPerItem": 100 }, "hologram": { "scale": 2.5, "height": 4.0 } }

Horde Configuration (hordes.json)

  • Define waves per city level
  • Customize mobs:
  • Entity type (vanilla or modded)
  • Stats (health, damage, speed)
  • Equipment and enchantments
  • Aggro and follow ranges

šŸŽÆ Gameplay Flow

How to Capture a City

  1. Join or create a clan

  2. Find a free or enemy city

  3. Enter the zone and run /clan claim

  4. Survive monster waves with your clan

  5. Victory! The city now generates income

Combat Mechanics

  • All clan members inside the zone participate
  • Abandon timer if everyone leaves
  • Capture fails if all players die
  • Cooldown after failure or abandon
  • Enemy cities can be reclaimed

šŸ”§ Compatibility

  • Minecraft 1.20.1
  • Forge 47.x+
  • Compatible with most mob mods (configurable via hordes.json)

🌐 Supported Languages

  • šŸ‡«šŸ‡· French
  • šŸ‡¬šŸ‡§ English

šŸ“„ Installation

  1. Install Minecraft Forge 1.20.1

  2. Place the .jar file in the mods folder

  3. Launch the game and enjoy!


šŸ’” Perfect For

āœ… PvP & Factions servers
āœ… Community survival servers
āœ… Cooperative and competitive gameplay
āœ… Servers looking for long-term objectives


Create your empire, defend your territories, and become the most powerful clan on the server! šŸ†šŸ”„


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