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Szymek's Star Wars (SSW)

my idea of a star wars mod
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SSW-beta.51-Fabric-1.21.1.jar

File nameSSW-beta.51-Fabric-1.21.1.jar
Uploader
xSzymekPLxSzymekPL
Uploaded
Aug 5, 2026
Downloads
12
Size
2.8 MB
Mod Loaders
Fabric
File ID
8583839
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:szymeks-star-wars-ssw-1637331:8583839"

Learn more about Curse Maven

What's new

SSW beta.51 — Changes Since beta.46

Quick Summary

  • Added safe migration for old Fulcrum, Negotiator and Beskar Plaque items.

  • Lightsabers no longer lose durability.

  • Improved blade colors without shaders and bloom compatibility with shaders.

  • Fixed the blurred Mod Menu configuration screen.

  • Added configurable meditation, ritual and cooldown durations.

  • Fixed first-person Force Lightning rendering.

  • Improved the active Beskar Furnace texture.

  • Added new administrative kyber and Quest Giver commands.

  • All SSW commands now use the ssw prefix.

  • Removed the Raider Hunt quest.

  • Winning a raid now rewards eligible players with 10 Imperial Credits.


Full Changelog

This update includes all changes released since the last public version, beta.46.

beta.47 — Migration, Durability and Interface Fixes

Safe World Migration

  • Restored hidden registrations for the old fulcrum_*, negotiator_* and beskar_plaque identifiers.

  • Old Fulcrum parts are automatically converted into their Snips equivalents.

  • Old Negotiator parts are automatically converted into The Protector equivalents.

  • Beskar Plaques are converted into Beskar Plates.

  • Item counts and saved stack components are preserved during migration.

  • Assembled lightsabers using the old component families are migrated automatically.

Lightsabers

  • Lightsabers no longer lose durability when attacking entities or breaking blocks.

  • Damage stored on lightsabers by older versions is automatically cleared.

  • Reduced excessive blade color overexposure without shaders.

  • Full HDR emission required for shader bloom remains available while a shaderpack is active.

Interface and Lighting

  • Removed blur from the configuration screen opened through Mod Menu.

  • The configuration screen now renders its own sharp background without triggering vanilla screen blur.

  • Increased the default environmental light level from 8 to 9.

  • Increased the default light radius from 4.5 to 5 blocks.

  • Reduced the default light falloff from 2.15 to 2.0 for smoother illumination.

beta.48 — Separate Blade Rendering Paths

  • Separated lightsaber rendering for vanilla Minecraft and active shaderpacks.

  • Without shaders, blades now use a correctly colored FULL_BRIGHT core with subtle edge layers.

  • Removed the additive rendering pass that could turn green blades into pale cyan or white.

  • When Iris and a shaderpack are active, blades continue using the HDR rendering path required by the edited Complementary shaderpack.

beta.49 — Improved Colors Without Shaders

  • Further improved washed-out blade colors in vanilla rendering.

  • Additive bloom layers are now enabled only while a shaderpack is active.

  • Without shaders, the blade displays a saturated core matching the selected kyber color.

beta.50 — Configuration, Force Lightning and Commands

Gameplay Configuration

  • Added configurable durations for meditation, kyber rituals and the meditation cooldown.

  • All duration values are entered in ticks: 20 ticks = 1 second.

  • These settings are available through the in-game configuration screen.

  • Dedicated servers store the settings in config/ssw-gameplay.properties.

  • Configuration changes can be reloaded without restarting the server.

Force Lightning

  • Fixed Force Lightning being invisible in first-person view.

  • The animated lightning arc between the player’s hand and the target now uses its own properly submitted render buffer.

Beskar Furnace

  • Unified the active and inactive furnace designs.

  • The active front now retains the same outer casing as the inactive version.

  • Added missing animation metadata that previously caused both texture frames to appear compressed together.

Commands

  • All mod commands now use the ssw prefix.

  • Added /sswmakequestgiver to turn the targeted villager into a Quest Giver.

  • Added /sswuncrackkyber to remove the cracked state from the held lightsaber without changing its kyber color or other saved data.

  • Added /sswbleedkyber to instantly bleed the held kyber crystal.

  • Added /sswpurifykyber to instantly purify the held kyber crystal.

  • Administrative ritual commands bypass karma requirements and ritual duration.

  • Purifying a cracked kyber crystal does not remove its cracked state.

beta.51 — Quests and Raid Rewards

  • Completely removed the Raider Hunt quest.

  • Quest Givers now offer either a general Hostile Hunt or Village Defense quest.

  • Old active Raider Hunt quests are automatically removed when player data is loaded.

  • Every player included in Minecraft’s Hero of the Village list after a successful raid receives 10 Imperial Credits.

  • The reward is granted once per victorious raid and cannot be claimed repeatedly from the same victory.

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