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Symbiote: A Bonding Experience | Symbiote Expansion

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A mod that adds more symbiote variants to the Symbiote: A Bonding Experience Mod
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This mod adds more varients of symbitoes to the Symbiotic: A Bonding Experience mod.
This addon is mainly built for our server! Feel Free to Join and play with us!
https://discord.gg/uZNgTxQHB8
Youtube: (1) Symbiote: A Bonding Experience | Symbiote Expansion - YouTube

  1. Faesaral
    • Formerly called Cyan Apex.
    • Parent strain: Predator.
    • Colors: black, dark blue, cyan/light-blue.
    • Personality: aggressive, predatory, controlling, very active.
    • Health: +10 hearts.
    • Stamina: 300.
    • Base unarmed damage: 10.
    • Passive combat tendrils: 8 damage per hit.
    • Passive attack range: 10 blocks.
    • Player-controlled ability range: 25 blocks for supported abilities like eating, grabbing, yank/lash, etc.
    • Passive combat commonly uses grab-and-slam attacks.
    • Stronger living armor with increased damage reduction.
    • Has a 27-slot Symbiote Inventory.
    • Automatically collects nearby mob drops.
    • Frequently interacts with mobs, blocks, and chests.
    • Low takeover rate in human form, much higher in living armor.
    • Has 4 mantle tentacles, specifically the two outermost on each side.
    • Has a keybind to toggle those head tentacles on/off.
  2. Plasma
    • Parent strain: Royal.
    • Color: dark purple.
    • Personality: overly protective and aggressive.
    • Base attack damage: 24.
    • Stamina: 200.
    • High hunger requirements.
    • Autonomous tentacles attack slower than most combat-focused symbiotes.
    • At 3 hearts or lower:
      • activates Regeneration III,
      • takes control,
      • tries to move the player away from danger.
    • Has 5 mantle tentacles.
  3. Kiko
    • Parent strain: Guardian.
    • Armor: rose gold.
    • Tentacles: white.
    • Personality/control: about as cooperative as Guardian.
    • Has 4 mantle tentacles.
    • Main ability: Tracker.
    • Uses Sculk-style sensing to detect/highlight threats.
    • Strongly dislikes fire and lava.
    • Heat increases stress and can trigger panic/escape behavior.
  4. Viridian
    • Parent strain: Predator.
    • Colors: black + Viridian #40826D.
    • Personality: curious, protective, restrained, Guardian-like.
    • Interacts with the world often:
      • checks chests,
      • touches blocks,
      • inspects mobs,
      • commonly picks mobs up, looks at them, then puts them down.
    • Base unarmed damage: 10.
    • Helps in combat on about 50% of encounters.
    • All host-sourced attacks apply Poison II for 6 seconds.
    • Does not normally force control.
    • At 3 hearts or lower, can force living armor for protection.
    • Has 3 mantle tentacles.
  5. Maeve
    • Parent strain: Royal.
    • Colors: royal purple + black.
    • Personality: sassy, kind, sarcastic.
    • Cooperative under normal conditions.
    • Only takes control when the host is in serious danger.
    • At about 3 hearts or lower:
      • forces living armor,
      • takes control,
      • attempts to move the player away from danger.
    • Stamina: 300.
    • Has 9 mantle tentacles.
    • Weak to:
      • fire,
      • lava,
      • magma.
    • Heat increases stress and can trigger emergency escape behavior.
  6. Vexren
    • Parent strain: Predator.
    • Armor: nearly all black.
    • Tentacles: dark gray + deep red.
    • Personality: quiet, intimidating, observant, protective.
    • Control Factor: about 7/10 under stress.
    • Usually cooperative while calm.
    • Fear, anger, desperation, and heavy stress can make it take over.
    • Base unarmed damage: 10.
    • Speed II while sufficiently rested.
    • Roughly 2× supported ability/tendril range.
    • Keeps Predator-style climbing/mobility.
    • Occasionally attacks perceived threats before the player does.
    • At 3 hearts or lower, enters Predator Mode:
      • forces armor,
      • Regeneration IV,
      • near-total control,
      • +25% outgoing damage,
      • increased speed,
      • aggressively attacks nearby hostiles.
    • Weak to powerful sonic attacks and extreme heat.
    • At low stamina, damage, range, and speed bonuses are reduced.
    • Has 5 mantle tentacles.
  7. Tenacity
    • Parent strain: Predator.
    • Colors: red + black with small white highlights.
    • Personality: chaotic, murderous, relentless, loves starting fights.
    • Stamina: 200.
    • Constantly maintains:
      • Resistance I,
      • Strength I,
      • Speed I.
    • Frequently takes control during combat.
    • The presence of another bonded symbiote player can also provoke it.
    • Can force living armor when it decides to fight.
    • Weak to:
      • fire,
      • sonic attacks,
      • lightning.
    • Hates water and cannot swim properly.
    • Water slows it and pulls the player downward.
    • Has 5 mantle tentacles.
  8. Rayquaza
    • Parent strain: Shadow.
    • Colors: gold + red.
    • Personality: stalker.
    • No special stat strengths or weaknesses added.
    • Has 5 mantle tentacles.
    • Does not randomly take control.
    • Control happens only when the player gives permission.
    • Has a dedicated keybind:
      • J — Toggle Rayquaza Control
    • Toggle ON:
      • Rayquaza takes control,
      • follows/stalks nearby living creatures,
      • keeps reasserting control until turned off.
    • Toggle OFF:
      • takeover ends,
      • control returns to the player.

Custom symbiote command

All addon symbiotes use:

 
/symbiote debug Xtype <player> <addon_symbiote>
 

Examples:

 
/symbiote debug Xtype PlayerName faesaral
/symbiote debug Xtype PlayerName plasma
/symbiote debug Xtype PlayerName kiko
/symbiote debug Xtype PlayerName viridian
/symbiote debug Xtype PlayerName maeve
/symbiote debug Xtype PlayerName vexren
/symbiote debug Xtype PlayerName tenacity
/symbiote debug Xtype PlayerName rayquaza
 

To remove the addon phenotype:

 
/symbiote debug Xtype PlayerName none

 

New keybinds

The addon currently adds two new controls, both listed under the Symbiote category in Minecraft's Controls menu. They can be rebound normally.

Y — Toggle Faesaral Head Tentacles

This only functions while the local player has Faesaral. Pressing Y retracts and completely hides Faesaral's four mantle tentacles. Pressing it again deploys them again. This only affects the four persistent head/back mantle tentacles; it does not disable Faesaral's attack, grab, pickup, or other temporary tendrils.

J — Toggle Rayquaza Control

This only functions while using Rayquaza.

Pressing J once gives Rayquaza permission to take control. While enabled, it can repeatedly use the Symbiote takeover system and stalk nearby living creatures.

Pressing J again revokes that permission and returns control to the player. Rayquaza's automatic seizure systems are blocked while this toggle is off, so J is effectively the player's consent switch for Rayquaza possession.

All Rights To This Addon Are Reserved. 

All Credits to the original mod given to the the mod authors. 
Original Mod: https://www.curseforge.com/minecraft/mc-mods/symbiote-a-bonding-experience

Symbiote: A Bonding Experience | Symbiote Expansion Team

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