Swimming & Crawling V1.5.0
Curse Maven Snippet
What's new
What's new
Swimming & Crawling — v1.5.0
Added
- Added custom player model rendering for crawling and swimming poses
- Added corrected head and arm rotations for prone poses
- Added swimming head pitch limits to prevent unnatural bending
- Added custom crawling arm animations
- Added synchronized armour, helmet, cape and other layer renderers
- Added automatic renderer hooking for both Steve and Alex player models
Changed
Swimming — behaviour improvements
- Players can now start swimming when their torso intersects the water, without needing to be fully submerged
- Swimming pose now persists while the player's head is above the water surface
- Added swimming exit damping to prevent players from launching out of water at full speed
- Improved buoyancy behaviour when the player's head is above the water
- Reduced swimming acceleration for both walking and sprinting
- Reduced maximum swimming speed
- Improved 3D velocity damping while swimming
Crawling / Swimming — render positioning
- Fixed crawling and swimming model positioning
- Added a 0.75-block backward offset to correctly centre the player's torso on their foot position
- Applied the positioning correction to both crawling and swimming animations
Pose transitions
- Improved swimming pose exit handling
- Swimming speed damping is now applied immediately when transitioning out of the swimming pose, preventing one-tick movement issues
Minecraft 1.12.2
Forge 14.23.5.2864
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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