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SwemCull — SWEM Horse Performance Fix

Massive FPS boost for SWEM horses — up to 20x with horses still visible. Client-side, no server needed.
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SwemCull 1.20.1 (v1.0.5)

File nameswemcull-1.20.1-1.0.5.jar
Uploader
AdomanAdoman
Uploaded
Oct 12, 2026
Downloads
1.2K
Size
331.3 KB
Mod Loaders
ForgeNeoForge
File ID
9149206
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:swemcull-1626467:9149206")

NeoForge

implementation fg.deobf("curse.maven:swemcull-1626467:9149206")

Learn more about Curse Maven

What's new

SwemCull 1.0.5

  • Tacked horses render about twice as fast: around 10 draw calls per horse instead of around 100
  • Horses keep their detail when you zoom in with a spyglass or a zoom mod
  • SwemCull checks your SWEM version and turns off only what no longer fits it, and tells you in chat
  • Fixed saddles, blankets, armour and leg wraps flickering at a distance (a SWEM model issue)
  • Fixed wings disappearing at the edge of the screen
  • Shaders: horses behind walls keep their shadows, and small tack is left out of the shadow pass
  • The overlay hides with F1 and tells you how to turn it off
  • Fixed the adaptive quality status flickering
  • The benchmark takes 20 seconds instead of 35
  • Works with GeckoLib 4.8 and newer on 1.21.1 (4.9.2 was required before)

This mod has no additional files