SVR Quests 0.4.0
Curse Maven Snippet
What's new
SVR Quests 0.4.0
New
- Quest markers over characters. A character shows a gold ! over their head when they have a quest you can take right now, and a ? when a quest of theirs is finished and waiting to be handed in. Nothing needs setting up: a character's quests are the ones its conversations start (including random quests) or claim, following any conversation they hand over to. Markers are worked out per player, so each player sees their own.
- Press-key objectives can wait between presses. A new
interval(seconds) onsvrquests:press_key- "Seconds between presses" in the editor - means holding or hammering the key no longer fills a "press it five times" objective in a moment.
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