Superior Modular

An Addon for the Truly Modular mod that contains lots of content and QoL
image-1.png.png

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Screenshot 2026-05-28 104143.png

Screenshot 2026-05-28 104143.png

Screenshot 2026-05-28 104430.png

Screenshot 2026-05-28 104430.png

Description

NOTES 📝: This mod is currently intended for modpack authors who are comfortable creating and editing JSON files.

Superior Modular is an addon for Truly Modular that adds modular material effects, Irons Spells support, workbench stat display changes, and some other small QoL features. Future versions will have dozens of new modules, a Workbench UI overhaul, and hundreds of built in materials.

alt text

Features: ✨

  • Modular material and gear tooltips for Spells and Material Stats
  • Iron's Spells 'n Spellbooks compatibility: Modular materials can automatic spell cast abilities to your gear. Spell casts do not trigger their casting animations so spell casts do not interrupt swings and attacks
  • Better Combat Compatibility: Attack-based spell casting supports both vanilla and Better Combat swings. Epic Fight compatibility coming soon

Spell JSON 🪄

{
  "properties": {
    "handheld": {
      "on_attack_spellcast": [
        {
          "spell": "irons_spellbooks:scorch",
          "chance": 12,
          "level": 1,
          "equipment_slot": "offhand",
          "free": true,
          "lore": true
        }
      ],
      "on_hit_spellcast": [
        {
          "spell": "irons_spellbooks:blood_slash",
          "chance": 8,
          "level": 2,
          "equipment_slot": "mainhand",
          "free": true,
          "lore": true
        }
      ]
    },
    "armor": {
      "on_hurt_spellcast": [
        {
          "spell": "irons_spellbooks:fortify",
          "chance": 8,
          "level": 1,
          "equipment_slot": "helmet",
          "free": true,
          "lore": true
        },
        {
          "spell": "irons_spellbooks:heal",
          "chance": 4,
          "level": 2,
          "equipment_slot": "chestplate",
          "free": true,
          "lore": true
        }
      ]
    }
  }
}

Properties: ⚙️

  • handheld: The effects apply when this material is used in handheld modular equipment. Can be handheld or armor.
  • Triggers:
    • on_attack_spellcast: When the player swings or fires.
    • on_hit_spellcast: When the player actually hits an enemy.
    • on_hurt_spellcast: When the player takes damage.
  • spell: Iron’s spell id. Works with any Irons Spells addons spell IDs if they are installed (e.g. traveloptics:abyssal_blast)
    • No default
  • chance: Chance that the spell will be cast.
    • Default: 100
  • level: Spell level. Clamped to Iron’s min/max for that spell.
    • Default: 1
  • equipment_slot: slot filter. Supports:
    • armor
    • mainhand
    • offhand
    • helmet or head
    • chestplate or chest
    • leggings or legs
    • boots or feet
    • all
    • Default: all
  • free: If true, spell casts dont consume mana. If false, it consumes Iron’s normal mana costs for that spell
    • Default: true
  • lore: If false, effect still works but hides from tooltip/workbench display.
    • Default: true

Dependencies 📦

Required:

  • Truly Modular / MIAPI

Optional integrations:

  • Iron's Spells 'n Spellbooks (and all addons)
  • Better Combat

The Superior Modular Team

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