Superb Horizons - 1.0.0 [NeoForge 1.21.1]
Curse Maven Snippet
What's new
- Fixed an issue where vehicle entities in “Superb Warfare” would pass through LOD blocks generated by “Distant Horizons.”
- Fixed an issue where some ghost model animations were not synchronized
- The rendering distance for the “superb horizons” ghost model has been adjusted to match the default LOD rendering distance for “Distant Horizons” The rendering distance for the ghost model is set to the default value (4096).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

