File Details
Streaming Reminders 2.0.0 (Minecraft1.20.1)
- R
- Apr 19, 2026
- 79.93 KB
- 4
- 1.20.1
- Forge
File Name
streamingreminders-2.0.0-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Streaming Reminders: The Popup & Escalation Update V2.0
Added
- Added a full popup response UI with DONE / LATER / IGNORE
- Added an annoyance escalation ladder with stages:
- NEUTRAL
- SKEPTICAL
- ANNOYED
- FUMING
- INTERVENTION
- HOSTILE
- GIVE_UP
- Added stage-based status text, flavor text, response pools, popup behavior, sound behavior, and prefix takeover
- Added session milestone reminders at 30, 60, 90, and 120 minutes
- Added long-session reminder expansion, including session verdict style lines
- Added recovery flavor when stepping down from severe stages, including GIVE_UP escape flavor and trust-rebuilding follow-up lines
- Added category-specific special event reminder pools
- Added popup hover subtexts driven by stage-aware UI getters for DONE and IGNORE
- Added config toggles:
enable_popup_uienable_annoyance_system
Changed
- Popup response UI now stays open until the player responds
- Added input guard and initial mouse-release arming so gameplay clicks cannot instantly activate popup buttons
- Popup eligibility now uses proper allowlists for NORMAL / SPECIAL / LONG_SESSION / MILESTONE popup reminders
- Popup timing is now gated by session length:
- early session remains chat-only
- mid session unlocks restrained popup chance
- later session unlocks full popup behavior
- DONE / LATER / IGNORE now meaningfully affect annoyance score and popup pressure
- Button presentation now changes by stage:
- DONE becomes more emphasized
- LATER becomes smaller / weaker / guiltier
- IGNORE becomes more hostile
- Higher stages can require hold-to-ignore
- HOSTILE stage can dodge IGNORE
- FUMING stage can dodge LATER
- Popup visuals now have stronger stage identity, including pulsing / shaking / duller late-stage presentation
- Popup text wrapping and placement were improved so longer reminders/status lines fit more cleanly
- Popup-only reminders are no longer duplicated into chat when the popup is used
Content expansion
- Expanded built-in normal reminder pools across:
- hydration
- posture
- focus
- food
- system
- Expanded special-event reminder pool
- Expanded long-session reminder pool
- Expanded DONE / DONE streak / LATER / IGNORE response pools
- Added more early-stage NEUTRAL and SKEPTICAL feel text
- Added more FUMING / INTERVENTION / GIVE_UP flavor coverage
- Added soft anti-near-duplicate filtering to reduce repeated joke clusters
Intervention flow
- Added a one-time Intervention Confirm popup
- The intervention confirm no longer resets just because the stage changes
- It is now consumed only when the player actually answers the confirm popup
- Once used, it will not keep reappearing later
UI polish
- DONE and IGNORE hover subtexts now show dynamic stage-aware hover text
- FUMING LATER intentionally keeps the fixed hover text:
- “really?”

