Stephatea's Modular Armour

A Palladium based Modular Power Armour

File Details

armour-1.0.3.jar

  • A
  • Apr 26, 2026
  • 6.85 MB
  • 5
  • 1.20.1
  • Forge

File Name

armour-1.0.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stephateas-modular-armour-1518667:7986165")
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Added :

  • Alloy System - While holding gold, vibranium, netherite, or titanium ingots, right click the front of the suit while it's unworn and in the nether (or mostly covered in lava) to enhance the suit and allow flight at high altitudes. 
  • Icing Problem- If your suit goes too high up the systems will start shutting down (currently flight and hud). Solve the icing problem through alloys (gold titanium is pretty good)
  • Calling Suits - Suits actually have to fly up and travel to the player, if they are in a confined space it might be hard to call them. See Remote Functionality.
  • Remote Functionality Phase 1 - This First Remote can let you Link Suits and Call them to your location. Can link lots of suits, and transfers between remotes. Be careful if the suit you call isn't equiped for high altitudes as it may get damaged on it's flight. You additionally can use the remote to forceload a chunk (useful for storing very long distance suits), check Which suits are online and ready to be called.
  • Visual Damage - Suits now look as damaged as they are (visuals subject to change) 
  • Badge - change the visible alloy material to a badge instead of a circle.