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Stealth by Karl Karlmann

Replaces the fixed mob detection radius with vision and hearing. Also: stabby stab stab.
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stealth_1.21.1_neoforge_1.0.103.jar

File namestealth_karlkarlmann_neoforge_1.21.1_ver_1.0.103.jar
Uploaded
Jul 20, 2026
Downloads
100
Size
465.6 KB
Mod Loaders
NeoForge
File ID
8474009
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:stealth-by-karl-karlmann-1523042:8474009"

Learn more about Curse Maven

What's new

- fixed listener problem. Thx to nekomaster!
Thank you very much for reporting.

 

- Added isHudVisible() helper function to allow other mods to easily check HUD visibility state. (client only)


- CAPABILITY/RAM FIX: Capped target cache (RawLivingChangeTargetEventTargets) in StealthState to a maximum of 32 entries to prevent a potential RAM memory leak over time (e.g., from entities trapped in loaded chunks, like a zombie in a boat).

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