stealth_1.20.1_forge_1.0.101.jar
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What's new
Skeletons: Removed the ignores_lightlevel tag. It was only meant for testing, but I forgot to take it out - partly because it happened to match my own headcanon (no eyes + a bow, so who even knows how they aim anyway). But that's just my personal take, and tags aren't something players can easily toggle like a config - you'd need to make a whole datapack to change it - so I don't want to force my view on everyone. Thanks to enderdarknight for catching this! DistractionGoal: Capability is now safely cached (no more unnecessary lookup every tick), including an automatic reset in case the capability ever gets reattached (also cleaned up the comments)
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