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Stealth by Karl Karlmann

Replaces the fixed mob detection radius with vision and hearing. Also: stabby stab stab.
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stealth_1.20.1_forge_1.0.101.jar

File namestealth_1.20.1_forge_1.0.101.jar
Uploaded
Jul 7, 2026
Downloads
362
Size
481.9 KB
Mod Loaders
Forge
File ID
8386036
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stealth-by-karl-karlmann-1523042:8386036")

Learn more about Curse Maven

What's new

Skeletons: Removed the ignores_lightlevel tag. It was only meant for testing, but I forgot to take it out - partly because it happened to match my own headcanon (no eyes + a bow, so who even knows how they aim anyway). But that's just my personal take, and tags aren't something players can easily toggle like a config - you'd need to make a whole datapack to change it - so I don't want to force my view on everyone. Thanks to enderdarknight for catching this! DistractionGoal: Capability is now safely cached (no more unnecessary lookup every tick), including an automatic reset in case the capability ever gets reattached (also cleaned up the comments)

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