Stealth & Alert v0.0.2-alpha
Curse Maven Snippet
What's new
English
- State Machine: Refactored the core engine for fluid transitions between perception states.
- Conditional Seekers: Introduced specialized tag CONDITIONAL_SEEKERS and added most of neutral mobs into it, enabling unique perception rules via a data-driven system.
- Advanced Assertions: Data-driven checks including Light Sensitivity, Eye Contact, Item Wearing and so on.
- Social Awareness: Implemented Group Anger logic for some kinds of neutral mobs like Piglins.
- Persistent Memory: Added lastDamageTicks to track player provocation for up to 60 seconds.
- Auto-Preset: Automatic generation of preset JSON configurations for vanilla specific neutral mobs in config folder.
中文
- 状态机重构:重构核心引擎,实现警戒状态间更平滑、稳定的逻辑切换。
- 条件感知标签:新增 CONDITIONAL_SEEKERS 标签并在其中添加大多数中立生物,通过数据驱动实现差异化行为。
- 数据驱动断言:支持光照感应、对视、装备检测等多种可配置的意图判定。
- 社会化联动:实装“群体愤怒”逻辑,针对类似猪灵的中立生物。
- 持久化记忆:新增 lastDamageTicks 字段,实现长达一分钟的物理伤害记仇机制。
- 预设自生成:初次启动自动生成已经预设好的原版特定中立生物 JSON 配置文件。
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