Start Effect

Mod to specify the effect when the player first enters, with configuration options
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startereffect-1.0.1.jar

File namestartereffect-1.0.1.jar
Uploader
h3lios_l4sooh3lios_l4soo
Uploaded
Oct 15, 2025
Downloads
139
Size
59.1 KB
Mod Loaders
Forge
File ID
7110106
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:start-effect-1365617:7110106")

Learn more about Curse Maven

What's new

  • Add: multiple start effects support via effects list (namespace:id,durationTicks,amplifier).

  • Add: multiple_modeapply_all (default) or random.

  • Add: save & restore multiple active effects on death → respawn.

  • Improve: schedule effect application to the next server tick to fix HUD/packet delay on respawn.

  • Improve: optimized reapply logic (threshold) to avoid per-tick spam and reduce server load.

  • Change: removed automatic chat messages; added debug_messages config for optional logging.

  • Fix: corrected persistent-data copy/cleanup on clone (prevent duplicate/late restores).

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