Start Effect

Mod to specify the effect when the player first enters, with configuration options

File Details

startereffect-1.0.1.jar

  • R
  • Oct 15, 2025
  • 59.11 KB
  • 93
  • 1.20.1
  • Forge

File Name

startereffect-1.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:start-effect-1365617:7110106")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Add: multiple start effects support via effects list (namespace:id,durationTicks,amplifier).

  • Add: multiple_modeapply_all (default) or random.

  • Add: save & restore multiple active effects on death → respawn.

  • Improve: schedule effect application to the next server tick to fix HUD/packet delay on respawn.

  • Improve: optimized reapply logic (threshold) to avoid per-tick spam and reduce server load.

  • Change: removed automatic chat messages; added debug_messages config for optional logging.

  • Fix: corrected persistent-data copy/cleanup on clone (prevent duplicate/late restores).