SGCraft-2.3.0
Curse Maven Snippet
What's new
2.3.0
- Added Universe Gate Design
- Added Supergates
- Added Asgard Transportation Obelisk
- Added Transportation Rings
- Added Naquadah Generators (Mark I, Mark II)
- Added Zat Weapon
- Added City Shield Generator
- Added EDD (Exploration Dialing Device)
- Complete new rendering for MilkyWay, Atlantis and Universe Gates
- Added tons of features to Personal Dialing Devices
- Added tons of features to Configurator device, fixed Access permissions issues.
- Added EnderIO support
- Added Random Address Books to Loot tables
- Added backwards compatibility for ZPM power systems to Forge hooks.
- Fixed many issues with internal code layouts, rendering issues etc.
- Fixed CollisionBox issues with ZPM Cart
- GDO now renders gates visually with its Iris states
- Fixed event horizon rendering in front of Iris
- Gates now emitt light when connected.
- Fixed issue with dialing, Chevrons now are in-sync.
- Changed dialing visuals and locking procedures for Milky Way and Atlantis gates, matches Lore.
- Fixed Loot tables, added configurable loot tables, fixed ability to not be able to modify loot tables
- Fixed issue with GUI's causing a client side crash due to packets being on wrong thread.
- Fixed transparency issue of address while displayed on PDD
- Added ability to move items around easily on PDD without manually editing index value
- Added function where if you're standing at a gate in which its address is in your PDD the item is greyed out and you cannot select it but you can still move it around or edit it.
- Fixed horizontal Gates
- Added Creative Menu blocks to auto-build a gate of a specific type.
- Fixed Gate Generation issues with World Gen.
- Fixed Naquadah Ore Generation
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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