- implemented fix for weird dialing with Computer Interfaces
- fixed ZPMHub not being able to be used as a power source for dialing
- forced the gate to disconnect if a zpm is required for an active gate and the zpm is removed.
- fixed security issue with player access gui
- fixed FPS lag from ZPM Console model.
- added configurable search range for ZPM's and Handheld tools
- optimized the gate lookup method in GateUtil
- fixed client doing lookup locally for gate TE for GUI's when its location is already known in the incoming packet.
- fixed gui displaying negative zpm power values
- implemented feature to auto-close PDD gui when a gate connection is established, configurable per PDD entry.
- fixed odd issue with cross-dimensional dialing.