stardewcraft-0.6.1fix1.jar
Curse Maven Snippet
What's new
Update Log (English)
0.6.1fix1 · Stability and Content Fixes
- Safely migrates legacy livestock data, including animals, homes, products, incubation progress and hay. Persistent import receipts prevent sold, collected or rehomed records from returning, while animals with missing homes remain recoverable.
- Fixes NPCs leaving bounded activity areas, retaining obsolete paths after schedule changes, advancing timers while paused, and preferring retired placeholder coordinates over official routes.
- Corrects fishing special-order collection so only items actually received are counted and trash objectives work with either fishing-minigame setting.
- Fixes blueprint-preview synchronization for either hand and reconnects. Protected placed food no longer grants items or effects, festival seats work inside event bounds, and first Egg Festival victories are tracked per player.
- Adds Big Chests, Big Stone Chests and Junimo Chests, with dyeing, sorting, fill-existing-stacks actions, server-side storage validation and compatibility for existing chest data.
- Adds a reading-text zoom setting and corrects the affected layout, clipping and pointer coordinates across window sizes and GUI scales.
- Adds seasonal sand and sandy farmland with complete fertilizer states. Sandy farmland keeps its material identity and drops, supports crops, watering and retaining soil, and remains excluded from sprinkler watering.
- Adds pale cyan clinic plaster, teal timber and a blue glass door, and refreshes the Grandpa's Shrine, wood and stone chests, round table, table lamps, floor lamps and wall lights with revised models, textures, collision, particles and switching behavior.
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