StardewHUD-1.21.1-fabric-1.2.5.jar
Curse Maven Snippet
What's new
This update brings all four builds (Fabric / Forge / NeoForge) to feature parity, along with several fixes:
New features:
- New "Game Day Settings": choose whether game days and seasons count from day 0 or day 1; the HUD refreshes instantly after changes.
- The counter now supports item + NBT modes: sum values by NBT tag (dot-separated paths supported), or display player stats (health, food level, XP level, etc.); the item icon can now be hidden.
- Enhanced money counting: automatic copper/silver/gold conversion (1:9:81), recursive counting inside Money Pouches, plus KubeJS coin and SDM Shop balance support.
- Deep Serene Seasons integration: reads its season data directly and shows remaining days in the season.
- New debug logging toggle (off by default) — no more log spam.
- The Forge / NeoForge config screen is redesigned into four tabs (General / Game Day / Visibility / Counter), with a page indicator and save notifications.
Fixes:
- Fixed the HUD staying visible after hiding the GUI with F1 (NeoForge).
- Fixed season icons occasionally failing to refresh.
- Fixed KubeJS coins inside pouches not being counted.
Note: Every Single Day fortune integration is currently available on Fabric only; Forge / NeoForge integration will arrive in a future update.
This mod has no additional files

