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Stardew HUD

Adds a stardew-style HUD display for Minecraft
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StardewHUD-1.20.1-forge-1.2.5.jar

File nameStardewHUD-1.20.1-forge-1.2.5.jar
Uploaded
Aug 17, 2026
Downloads
171
Size
383.0 KB
Mod Loaders
Forge
File ID
8667986
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stardew-hud-1418842:8667986")

Learn more about Curse Maven

What's new

This update brings all four builds (Fabric / Forge / NeoForge) to feature parity, along with several fixes:

**New features:**
- New "Game Day Settings": choose whether game days and seasons count from day 0 or day 1; the HUD refreshes instantly after changes.
- The counter now supports item + NBT modes: sum values by NBT tag (dot-separated paths supported), or display player stats (health, food level, XP level, etc.); the item icon can now be hidden.
- Enhanced money counting: automatic copper/silver/gold conversion (1:9:81), recursive counting inside Money Pouches, plus KubeJS coin and SDM Shop balance support.
- Deep Serene Seasons integration: reads its season data directly and shows remaining days in the season.
- New debug logging toggle (off by default) — no more log spam.
- The Forge / NeoForge config screen is redesigned into four tabs (General / Game Day / Visibility / Counter), with a page indicator and save notifications.

**Fixes:**
- Fixed the HUD staying visible after hiding the GUI with F1 (NeoForge).
- Fixed season icons occasionally failing to refresh.
- Fixed KubeJS coins inside pouches not being counted.

> Note: Every Single Day fortune integration is currently available on Fabric only; Forge / NeoForge integration will arrive in a future update.

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