This is a port of Squake from 1.12.2 to 1.16.5 and 1.18.2.
FABRIC VERSION IS NOT GOING TO BE DONE FOR THIS MOD, DON'T ASK FOR IT, PLEASE.
YOU ONLY MAKE YOURSELF LOOK DUMB WHEN BEGGING FOR FABRIC VERSION.
FABRIC MADE MOD COMMUNITY SPLIT INTO 2 GROUPS THAT PRETTY MUCH HATE EACHOTHER.
THE MOD COMMISSION WAS FOR FORGE, AND I DO NOT CARE TO PORT THE MOD FOR FABRIC, SORRY!!!
A Quake-style movement mod for Minecraft, mostly inspired by the movement in Fortress Forever/Team Fortress Classic.
Adds bunnyhopping, strafe jumping, air control, trimping, and sharking to Minecraft and removes losing speed from taking fall damage (needs to be installed server-side for this). Bunnyhopping is uncapped by default, but has config settings for Fortress Forever-style soft and hard bunnyhop caps. The air and ground acceleration code is actually based on Half-Life, but it should be fairly similar to Quake's. The trimp mechanic is a modified version of the Fortress Forever trimp mechanic: if you're moving fast enough, holding sneak while jumping will convert some of your horizontal speed into vertical speed. Sharking refers to gliding across the surface of water by holding jump.
Demo:
Permissions:
- You can use this mod in your modpack.
- You are not allowed to repost this mod to other sites without providing a CurseForge download link and my permission ( Zeitheron on Discord)
- You are not allowed to include this (or any other mods of DragonForge team) in your own mod. Building addons, however, is allowed, but a friendly PM would be good.
Note:
- The only supported version of minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE!
Want to discuss anything? Need help with APIs?
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