springdaot-3.2.0.jar
Curse Maven Snippet
What's new
Changelog - Settings, ODM Skills, Revival & Titan Improvements
Fixed Titan power inheritance.
Killing or devouring another player while controlling a Titan now transfers all their active and stored Titan powers. Pure Titan eaters return to human form, exact Titan variants are preserved, and the victim loses the transferred powers.
Implemented /daot shifter add <targets> <titan>.
Adds the persistent stored_<titan> tag, e.g. stored_attack_2.
Adds the titan to the wheel without replacing the active titan.
In-Game Settings Menu
Everything can now be configured directly in-game!
-
Press F10 to open the new settings menu.
-
Available tabs: Client, Server, Game Rules, Families, Progression, and Keybinds.
-
Server settings are read-only for regular players.
-
Operators with permission level 2 can edit and save server settings.
-
Added an option to choose between two dash input modes:
-
All-Direction Dash: Double-tap W, A, S, D, or Space to dash in the selected direction.
-
Look-Direction Dash: Double-tap Space to dash toward the crosshair.
-
-
Look-direction dashing requires ODM gear with gas and Gas & ODM II.
Skill Tree Changes
-
Gas & ODM I: Unlocks double-tap W and S dashes.
-
Gas & ODM II: Unlocks double-tap A, D, and Space dashes.
Downed and Revival System
Implemented the complete downed and revival system.
-
Downed players are immobilized.
-
The default bleed-out timer is 60 seconds.
-
Hold the use button while targeting a downed player with Minecraft paper to revive them.
-
Revival speed scales with the number of helpers:
-
1 helper: 20 seconds
-
2 helpers: 15 seconds
-
3 helpers: 10 seconds
-
4 or more helpers: 5 seconds
-
-
Added the following game rules:
-
springPlayerRevive -
springPlayerBleedOutSeconds -
springPlayerReviveSeconds
-
Titan Collision
-
Players can now collide with and stand on Titans.
-
Players standing on a Titan move together with it while it walks.
-
Shifters can remain on a Titan’s nape while farming aura.
Non-Shifter ODM Loadouts
-
Added a reserved nine-slot Non-Shifter ability bar.
-
Press Z while holding an ODM Grip or blades in both hands to switch between the ability bar and the normal item hotbar.
-
Removing either grip or transforming immediately restores the normal hotbar.
-
Added six persistent and assignable Non-Shifter ODM skills:
-
Gas Burst
-
Twin-Hook Slingshot
-
Nape Dive
-
Blade Parry
-
Emergency Reel
-
Smoke Flare
-
-
These skills use Danny’s existing nine ability keys.
-
Every skill displays its server-synchronized cooldown.
-
Blade Parry and Emergency Reel display an armed-state shadow on the ability bar.
Non-Shifter Skill Improvements
-
Gas Burst: Can be held for up to five seconds, providing continuous directional thrust while consuming gas.
-
Twin-Hook Slingshot: Fires both native Danny ODM hooks, waits for them to latch, and then releases the player into the launch.
-
Nape Dive: Curves around the targeted Titan, approaches it from behind, and automatically performs a blade cut upon arrival.
-
Emergency Reel: Breaks the player free from a Titan’s grab and launches them sharply upward.
New Supporter Titans
-
Added the Wildmuth Titan, a Jaw Titan variant.
-
Added the Frieda Reiss Titan, a Founding and Attack Titan variant.
-
Both variants are exclusive to supporters.
Transformation Fixes
-
Armor Potions now work correctly with Titans capable of drinking them.
-
Stealth shifts now work correctly and suppress destructive transformation explosions.
-
Custom transformations now include the original shifting particles, sounds, camera shake, lightning effects, and explosions.
-
Colossal and Warhammer variants now receive their proper transformation behavior.
Work in Progress
-
Story Mode is currently being developed.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

