spores--shadows-1.1.0.jar
Curse Maven Snippet
What's new
[1.1.0] - Quality of Life, Jade Integration & Biome Overhaul
Added:
- Jade / WTHIT Integration: The HUD now shows the exact decay stage, infection risk (%), and waxed status of any looked-at wood block.
- Jade HUD percentage is now dynamically aligned with the
/moldriskcommand and features dynamic coloring (Grey for Safe, Red for At Risk). - Added full decay support for Nether wood types (Crimson and Warped), including all their block variants (planks, stairs, doors, etc).
- 5 new Advancements to guide players through the mod's mechanics: Spores & Shadows, Natural Prevention, Elbow Grease, Short Breath, Dust to Dust.
- Advancements and Jade tooltips are fully localized in English, Italian, Spanish, German, and French via DataGen.
- Stage 3 (Rotten) blocks emit slime sounds when walked on or broken.
- Shader Compatibility: Added
Mold Z-Offsetparameter to the in-game Client Config menu to fix Z-fighting/flickering with modern shaders (Sodium/Iris).
Changed/Fixed:
- Nether & End Immunity: Mold decay is now strictly disabled in all Nether and End biomes (due to extreme temperatures).
- Fixed a client console spam issue caused by missing Item Models for Vanilla Waxed Items (
waxed_crimson_stem, etc.) by properly registering them in DataGen. - Fixed game-breaking tag load errors where stale block references were still lingering in Vanilla Block Tags.
- Fixed a bug where Stage 3 (Rotten) blocks still received a breaking speed bonus from axes. They now strictly ignore tool efficiency, taking the same time to break with an axe as with a bare hand.
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