File Details
spiritlinks-2.0.0.jar
- R
- Dec 15, 2025
- 1.85 MB
- 46
- 1.12.2
- Forge
File Name
spiritlinks-2.0.0.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Changelog (2.0.0)
This version is a FORGE Mod (Minecraft 1.12.2).
Major change: Plugin ➜ Mod
- Ported from Bukkit plugin to Forge mod:
- No Bukkit/Spigot API usage.
- No Vault dependency (and no economy integration).
- Uses Forge events + a SimpleNetworkWrapper channel for client/server sync.
Core gameplay (Spirit Mode / Ghost mode)
- Ghost state is now fully server-side and enforced via:
- Flight + invisibility + night vision + glowing.
- Inventory wipe while ghost (prevents item interaction/abuse).
- Damage + pickup immunity while ghost (and while revive-protected).
- Mobs/NPCs are prevented from targeting ghosts; periodic aggro clearing.
Persistence & “seamless experience”
- NEW: Ghost mode persistence across disconnects and server restarts
- Death location, dimension, death time.
- Full inventory snapshot (main/armor/offhand).
- XP snapshot (level/exp/totalExp).
- “Reminder sent” state.
- NEW: Revive protection persistence across disconnects and restarts
- Protection timers continue correctly after reconnect/reboot.
- NEW: Restart-safe respawn behavior
- If the server restarts between death and respawn, the mod restores ghost state on login.
- Cemetery teleport policy is applied once per death (prevents repeated teleporting on every relog).
Client features & UI
- Death marker sync is server→client (packets) and survives reconnect/restart.
- Improved death location world marker:
- Always visible at a readable size from any distance (distance-scaled rendering).
- Includes a clear skull icon “☠” style marker.
- HUD marker remains supported (label + optional distance, with dim display).
Rescue / Revival system
- Click-to-revive near corpse (“click anywhere”)
- Implemented with client empty-air click events sending a server packet.
- Server validates distance + dimension; optional tomb breaking still supported.
- Cemetery revival flow
- Cemetery stored in world saved data; revive command supported.
- Cooldowns + optional XP costs supported (XP snapshot-based).
Spirit Healers
- Spirit Healers are supported with:
- Admin marking and spawning tools.
- Nearest healer targeting + breadcrumb syncing.
- NEW: Confirm / accept / deny flow for healer revival via clickable chat + titles.
- Optional XP level cost scaling (based on recent revives tracked by the mod).
- Optional durability loss applied to restored snapshot items.
Resource packs / sounds
- Removed: Built-in resource-pack server from the plugin era.
- Still supported: Sound keys for ghost loop + healer click/sting if the client has the assets (pack-assets in the jar).
Compatibility
- Optional Baubles support (reflection-based)
- If Baubles is installed, baubles slots are snapshotted/restored with the player.
Removed / changed from 1.0.0 plugin
- Removed Bukkit/Vault ecosystem pieces (no money cost support; XP-only for costs).
- Replaced bossbar/actionbar “wayfinding stack” with mod-side rendering + packet-driven client state.
- All enforcement is now done at the mod level (Forge events), not via server plugin hooks.
Version: 2.0.0
Platform: Forge Mod (MC 1.12.2)