promotional bannermobile promotional banner

Spelunkcraft (Spelunky Mod)

A mod that brings Spelunky to Minecraft

File Details

Spelunkcraft 0.1 (hotfix 10/17/2019)

  • R
  • Oct 18, 2019
  • 17.39 MB
  • 544
  • 1.12.2
  • Forge

File Name

spelunkcraft-0.1-h2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spelunkcraft-347769:2811541")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Another bigger and more substantial hotfix push, this time fixes several bugs, fixes hardness issues and ups/balances worldgen stuff to make the mod more pleasing/easier to play.

 

Changelog:
*Fixed bug with curse of undying setting negative hunger/saturation levels
*Adjusted world-gen stuff, dirt less common, gem ore/crates/flareboxes are now more common (in return, chests somewhat nerfed in spawn rate) and traps are now more balanced in spawn rate (so no more cheap deaths from unseen powderboxes/spikes/etc)
*Adjusted some custom-model block hitboxes, like for rocks/pots, should be closer, height-wise now
*Made crates/flareboxes/bomb boxes etc explosion resistant so you don't have to worry about losing them and their potential contents from accidental explosions
*Fix for vault blocks having wrong hardness
*Adjusted the arc of thrown items without pitcher's mitt to be less severe and more predictable
*Structures to be a bit more common
*Fix for broken/wrong hardness value on certain blocks/fixes for block functionality with mining/drops/etc
*Fix for spikes destroying items and items triggering their sound
*Fix for rocks/skulls sometimes not dropping their projectile versions
*Items will not longer play unique pickup sounds (i.e gems) if the inventory is full