spells_and_spellcrafting-2.12.66.jar
Curse Maven Snippet
What's new
Spells and Spellcrafting 2.12.66 — release notes
Changed (spell balance wave 1)
- Ray of Frost now deals direct damage — 3 damage per hit on top of its freeze and slow (it previously dealt no damage at all). It also now scales with the per-spell damage configuration like other damage spells.
- Lightning Bolt damage 8 → 13. Its role is the instant precision strike: it hits the moment you cast, with a tight blast around the bolt — a narrow focus compared to Fireball's wide area.
- Scorching Bolt damage 5 → 6.5.
- Ice Storm is now an actual storm. The instant burst is unchanged, and the storm now lingers as a blizzard field for about six seconds — anything that stays inside keeps taking damage and stays chilled. Leaving the field ends the punishment.
- Acid Cloud is cheaper: 1 Spider Eye + 1 Gunpowder (was 2 Spider Eyes + 1 Gunpowder).
Fixed
- Ray of Frost and Vampiric Touch now hit what you see. Both beams use the same targeting as other attack spells: your crosshair pick wins, walls block them, and your own Risen never intercept the beam. A cast with no valid target now says "No target in sight" instead of silently fizzling.
- PvP protection (pvp=false servers) is now enforced on every damage-over- time and field tick, matching direct hits.
Requires / compatible with
- Minecraft 1.21.1
- NeoForge 21.1.224+
- Optional: Zombie Village 4.57.310+ (Soul Well pouch pull), Lootr (pouch pull from opened loot containers)
Migration notes
- Server-side change only: no network or save format changes. Updating the server is enough; clients on 2.12.64 / 2.12.65 connect and play normally.
This mod has no additional files

