Spells Gone Wrong (Iron's Spells N Spellbooks)

This mod allows you to take damage from your own casted spells and configure new spell features. Only works on spells added by Iron's Spells N Spellbooks [Configurable]

File Details

spells_gone_wrong-1.20.1-V1.0.2.jar

  • R
  • Oct 4, 2024
  • 51.83 KB
  • 837.2K
  • 1.20.1
  • Forge + 1

File Name

spells_gone_wrong-1.20.1-V1.0.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spells-gone-wrong-1009162:5783657")

NeoForge

implementation fg.deobf("curse.maven:spells-gone-wrong-1009162:5783657")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

V1.0.2

  • Added a configurable feature that makes Holy Spells do more damage to undead mobs.
  • Holy Spells now deals smite weakness to undead mobs when Consecration is installed and the feature is enabled.
  • Optimised all mixins.
  • Added forge_updates.json file to notify people for mod updates in game!
  • Started a changelog.txt to keep track of new features!