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Spells Gone Wrong (Iron's Spells N Spellbooks)

This mod allows you to take damage from your own cast spells and configure new spell features. Only works on spells added by Iron's Spells N Spellbooks [Configurable]
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spells_gone_wrong-1.20.1-V1.0.2.jar

File namespells_gone_wrong-1.20.1-V1.0.2.jar
Uploaded
Oct 4, 2024
Downloads
841.6K
Size
51.8 KB
Mod Loaders
ForgeNeoForge
File ID
5783657
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spells-gone-wrong-1009162:5783657")

NeoForge

implementation fg.deobf("curse.maven:spells-gone-wrong-1009162:5783657")

Learn more about Curse Maven

What's new

V1.0.2

  • Added a configurable feature that makes Holy Spells do more damage to undead mobs.
  • Holy Spells now deals smite weakness to undead mobs when Consecration is installed and the feature is enabled.
  • Optimised all mixins.
  • Added forge_updates.json file to notify people for mod updates in game!
  • Started a changelog.txt to keep track of new features!

This mod has no additional files