Spell's Atlas - Iron's Spells 'n Spellbooks

Every spell you cast goes into your atlas. A companion for Iron's Spells with mastery, reactions, nemeses and duels.
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spell_atlas-1.20.1-1.88.0.jar

File namespell_atlas-1.20.1-1.88.0.jar
Uploaded
Oct 12, 2026
Downloads
142
Size
1.4 MB
Mod Loaders
Forge
File ID
9145579
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spells-atlas-1710649:9145579")

Learn more about Curse Maven

What's new

# 1.88.0

- **Network: the payload registrar version is now 31 (the Rifts payload carries two new fields). Old and new versions cannot connect to each other.**
- Anomaly readiness. Natural anomalies used to ignore what a player can do (a CurseForge player with no spells met a fire caster). Now the highest difficulty that may open near a player grows with the number of different spells they have cast: none for 0 spells, Easy for 1-2, Medium for 3-5, Hard for 6-10, Catastrophe for 11+. A capped player rolls the usual odds (`anomalyDifficultyWeights`) renormalised over the allowed levels.
  - Config (common): `anomalyReadiness` (default `true`; `false` restores the old behaviour exactly), `anomalyReadinessSpells` (`[1, 3, 6, 11]`) and `anomalyGraceDays` (default 2: no natural anomaly before that game day).
  - Natural anomalies open only near players who have cast at least one spell. If nobody qualifies, the server looks again the next game day, so a world where nobody has cast a spell yet has no anomalies until someone does.
  - `/spellatlas anomaly ...` and any difficulty set by command ignore the gate. Veterans (11+ spells) notice nothing.
  - The Anomalies page shows a readiness card: the allowed difficulty, four steps (done, next, locked), a progress bar and what to do next. Chat tells a player once that rifts stay closed until the first cast, and once when a new difficulty unlocks. Documented in the guide (Anomalies and Next steps pages, EN + PL).
- Own icons for the guide pages: 30 pixel-art icons (12x12, in the style of the left menu) for the Challenges, Pack goals, Perks, Perk Shop, Trophies, Start and Bestiary lists and the four readiness steps. A page `icon` ending in `.png` is a texture (`spell_atlas:textures/gui/page/<name>.png`), anything else stays an item id, a missing texture shows a book; packs and addons are unaffected. Quick search shows them at their own size, centred.

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