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SpellCraft - Magic World tweaks addon

Tune SpellCraft - Magic World's hardcoded balance from a config file: per-node skill bonuses, per-wand power/cast-time multipliers and the cooldown formula, plus /arcanum commands to set skill nodes. Never edits the base mod's jar.
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arcanum_tweaks-2.0.jar

File namearcanum_tweaks-2.0.jar
Uploader
RPGEmperorRPGEmperor
Uploaded
Jul 22, 2026
Downloads
9
Size
18.9 KB
Mod Loaders
Forge
File ID
8489234
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spellcraft-magic-world-tweaks-addon-1619705:8489234")

Learn more about Curse Maven

What's new

Extra spell bars + direct-select hotkeys
Two big additions to Arcanum Tweaks, on top of the existing balance tweaks (per-node bonuses, wand multipliers, cooldown formula, commands, and UI sync).

Extra spell bars (configurable)
Adds extra spell bars to Arcanum — configurable from 3 to 6 via spellBars (the mod ships with 3).
Full integration: the extra bar shows up in the Loadout menu (with the panel growing to fit the new row), in the HUD (one more page dot), and is reachable with Arcanum's native +/- keys (which used to cap at 3).
The extra bars' loadout is saved and persists across sessions.

Direct-select bar & slot hotkeys (combos)
Keys to jump straight to a bar or slot instead of Shift+Scrolling.
Default to modifier combos (Alt+1..6 = bar, Ctrl+1..4 = slot) — on purpose, so they don't eat the single keys modpacks tend to fill up. All rebindable in Options → Controls → "Arcanum Tweaks".

Server note
The extra bars change the synced loadout data, so client and server both need the mod with the same spellBars. Singleplayer just works.

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