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Spellbound Mages

Become a Pyromancer, Cryomancer, Stormcaller or Cleric: 21 spells from one wand, mana, a talent tree, mage gear and crafting tables. Explore elemental mage towers, shrines and crypts guarded by rogue mages and the Arcane Lich. Fabric & NeoForge.

Spellbound Mages

One wand, many spells. Become a Pyromancer, Cryomancer, Stormcaller or Cleric, learn spells from Spell Tomes, grow your powers through a talent tree, and raid crypts and mage towers guarded by rogue mages.

Available for Fabric and NeoForge, Minecraft 1.21.1.


✨ Spells

21 spells across four elements and a neutral school, cast from a single Arcane Wand. Learn them from Spell Tomes, then switch between them on the fly.

  • 🔥 Fire: Fireball, Inferno, Meteor Shower, Fire Dash
  • ❄️ Ice: Frost Nova, Ice Spikes, Blizzard, Frost Slide
  • ⚡ Storm: Thunder, Ball Lightning, Thunderstorm, Lightning Dash
  • ☀️ Light: Healing, Purification, Divine Beam, Holy Rush
  • 🌀 Arcane: Blink, Arcane Shield, Gust, Growth, Levitation

🔮 Mana

A mana bar sits over the XP bar. Every spell costs mana, and mana regenerates over time. Mana shards restore it instantly, and refined mana crystals raise your maximum mana.

🌳 Mage classes and talent tree

Pick your class and level up as a mage. One talent tree has a neutral centre and four element branches. Lore fragments unlock talents, and a Scroll of Oblivion lets you start over.

🧙 Mage gear

  • Tiered robes for each class
  • Rings, belts and amulets, wearable in Curios slots when Curios is installed
  • Class grimoires with several tiers

🛠️ Crafting stations

  • Mage Table: craft tomes and refine mana crystals
  • Arcane Loom: weave mage robes
  • Jeweller's Bench: make rings, belts and amulets

Every recipe is shown in JEI.

💎 Mana geodes

Underground geodes in four colours grow 3D mana crystals you can harvest.

🏰 Structures

All structures are real Minecraft structures, so /locate structure finds them.

  • Mage towers, one per element: Pyromancer, Cryomancer, Stormcaller and Cleric towers, each built from its element's materials and found in its own biomes. A tower has 4 to 5 floors, a spiral staircase, a balcony and floating rocks. Its rooms are drawn at random, and one of them is a workshop holding one special crafting table.
  • Arcane Crypt: a procedurally generated dungeon under a gothic chapel and graveyard. It holds 7 to 11 rooms (spawner halls, tombs, ossuaries, ruined libraries), and the Arcane Lich waits in the deepest one.
  • Element shrines: fire, ice, storm and light temples, each guarded by mages of its element.
  • Cultist camps: Mana Cultists mining an exposed geode.

👹 Mobs

  • Rogue Pyromancers, Cryomancers, Stormcallers and Fallen Clerics, which cast real spells
  • Mana Cultists
  • The Arcane Lich

🧩 Compatibility

Mod Status
Architectury API Required
Fabric API Required (Fabric only)
Veil Optional: bloom and dynamic lights for spells
JEI Optional: recipes for all three stations
Curios Optional: slots for rings, belts and amulets
Iris / shader packs Supported: Veil lights and bloom switch off automatically while a shader pack is active

The mod is needed on both client and server.


Licence: MIT

Spellbound Mages Team

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