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Spell Codex: Iron's Spells 'n Spellbooks Addon

Spell Codex: Iron's Spells 'n Spellbooks Addon turns Iron's spell list into a progression-driven Spell Codex, wired into Spell Actionbar.
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specs_irons_spellbooks-1.3.0.jar

File namespecs_irons_spellbooks-1.3.0.jar
Uploader
SemSemSemSemSemSem
Uploaded
Jul 24, 2026
Downloads
24
Size
236.1 KB
Mod Loaders
NeoForge
File ID
8502104
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:spell-codex-irons-spells-n-spellbooks-addon-1623374:8502104"

Learn more about Curse Maven

What's new

Changelog v1.3.0

School access controls, Codex equip UX polish, and related fixes.

Added

  • school_access.json — per-school locked/unlocked flags; all detected schools are auto-merged on server start (default unlocked)
  • Op commands to manage school visibility:
    • /specs_codex school lock <id>
    • /specs_codex school unlock <id>
    • /specs_codex school list
  • Locked schools hide their Codex tab and spells, clear invalid actionbar scrolls, and cannot be cast
  • School access is synced to clients with the rest of the Codex config

Changed

  • Equipped / carried Codex scrolls show the spell icon instead of the scroll item texture (slots and cursor)
  • Spell resource IDs in Codex hover tooltips are shown in creative mode only

Fixed

  • Spell icons in the Codex grid were 1px too far right; aligned with the panel wells
  • Dragging a spell no longer shows the scroll texture underneath the spell icon
  • Codex scrolls are voided when dropped outside the menu, thrown with Q, or left on the cursor when the menu closes (no world item dumps)

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