specs_irons_spellbooks-1.3.0.jar
Curse Maven Snippet
What's new
Changelog v1.3.0
School access controls, Codex equip UX polish, and related fixes.
Added
- school_access.json — per-school locked/unlocked flags; all detected schools are auto-merged on server start (default unlocked)
- Op commands to manage school visibility:
- /specs_codex school lock <id>
- /specs_codex school unlock <id>
- /specs_codex school list
- Locked schools hide their Codex tab and spells, clear invalid actionbar scrolls, and cannot be cast
- School access is synced to clients with the rest of the Codex config
Changed
- Equipped / carried Codex scrolls show the spell icon instead of the scroll item texture (slots and cursor)
- Spell resource IDs in Codex hover tooltips are shown in creative mode only
Fixed
- Spell icons in the Codex grid were 1px too far right; aligned with the panel wells
- Dragging a spell no longer shows the scroll texture underneath the spell icon
- Codex scrolls are voided when dropped outside the menu, thrown with Q, or left on the cursor when the menu closes (no world item dumps)
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